Serendipity: Chance Encounters in the Digital Humanities
March 8, 2016
The Hyperlab is proud to co-host Kim Martin, Michael Ridley Postdoctoral Fellow in Digital Humanities at the University of Guelph, who will be speaking at Carleton’s Discovery Centre on Tuesday, March 8, 4:45-6:00, Room 482 MacOdrum Library. She’ll tell the story of one scholar’s adventures down a path that joins Digital Humanities, Serendipity Studies and the Maker Movement, where the moral of the story is: If you see a chance, take it.
October 25, 2014
We teamed up with the folks at TAG to produce a one-day Utopia-themed Indie Game Arcade to coincide with the 39th Annual Meeting of the Society of Utopian Studies in Montreal. Carolyn Jong, Skot Deeming and Kal Kalervo organized and curated the event, which featured several interactive games on utopian and dystopian themes, and attracted about 70 enthusiastic visitors over the course of the evening.
Interface 2014: Transmediating Culture
May 2-3, 2014
The transmediation of a work is never a simple duplication. In My Mother Was a Computer (2005), Katherine Hayles argues that the transformation of a work into a new medium is a kind of translation, and therefore an interpretation. This act of translation has significant consequences for our understanding of a work. While the accessibility of new digital media has elevated concerns about the implications and applications of transmediation across disciplines in the arts, its relevance pertains not only to digital, but to material works as well; for example, the relocation of art into new contexts, adaptation, and parody. This year’s Interface 2014 conference, co-organized by the Hyperlab’s very own Sarah Thorne, aims to explore the impact of transmediation on both material and digital works.
Imagining Canada’s Future: Insights from Carleton U.
Interface 2013: Creative and Critical Approaches in the Digital Humanities
May 3-5, 2013
The digital humanities explores how emerging digital forms of scholarly inquiry and new ways to assess and to organize knowledge transform the creative and critical methods humanities scholars use to approach their objects of study. Thoughtful in play, interdisciplinary in engagement, utopian in spirit, and transformational in intent, digital humanists “imagine new couplings and scalings that are facilitated both by new models of research practice and by the availability of new tools and technologies” (The Digital Humanities Manifesto 2.0).
The goal of this conference is to highlight the variety of digital approaches, both creative and critical, praxis and theory-based, that scholars are bringing to bear on traditional concerns across the humanities. In addition to traditional conference presentations, organizers are planning a number of workshops on game development and digital tool exploration.
Serendipity in Digital Environments: Search versus Exploration
4 pm Wednesday January 23rd, 2013
2017 Dunton Tower
A Public Lecture by Professor Anabel Quan-Haase
Faculty of Information and Media Studies
University of Western Ontario
Much of the research on how we encounter information tends to focus on linear models of intentional information search. Recently a number of studies and frameworks have suggested that not all information individuals encounter is through goal-oriented search, but rather that individuals often find information and connect with people accidentally, without purposefully looking. A wide range of terms and models have been proposed to describe the phenomenon. The present presentation has three goals. First, it provides an overview of the current debate around the phenomenon of serendipity, presenting and contrasting various models of how serendipity occurs. Second, it discusses how technology could affect serendipity and opportunities for designing digital tools that support innovation, creativity, and resource discovery. The presentation examines the debate around whether commercial search engines, such as Google, are leading toward the loss of serendipity. Finally, it presents current research findings on how serendipity impacts the work of humanities scholars.
Survival Horror: The Perfect Video Game Genre for a Study of Gender
1 pm Wednesday December 5th, 2012
In this talk, noted cinema and video game studies scholar Bernard Perron will examine survival horror video games as a surprisingly rich and complex site for the study of gender. At first blush, the hypersexualized heroines and militarized, ultra-macho heroes that tend to populate the survival horror genre seem to do little other than reaffirm problematic stereotypes, as do the game design choices that underpin this dichotomy and structure player experience. However, as Dr. Perron will demonstrate, through survival and event flight, the horror game genre ultimately narrows the gap between the sexes, aligning players with empowered, active characters that subvert traditional expectations. In so doing, Dr. Perron acknowledges the indebtedness of survival horror games to their cinematic counterparts, at the same time as he considers their uniqueness as games.
Playing the Past
2 pm Friday November 9th, 2012
This informal talk uses the Heritages Passages Virtual Museum Project as a jumping off point to discuss the challenges of cross-disciplinary collaboration, the difficulties of gamifying history, and the joys of late afternoon game design.
Dan Smith, “Architecture, Violence and Hope: A Visitor’s Guide to Mega City One”
4 pm Tuesday October 2nd, 2012
1811 Dunton Tower
The Carleton Hyperlab and The Department of English present a special talk by Dr. Dan Smith
Dan Smith is Senior Lecturer in Fine Art Theory at Chelsea College of Art and Design. His book Traces of Modernity is an archaeology of the shadow of the Great Exhibition of 1851, through an exploration of the ruins of the Crystal Palace in Sydenham and the dinosaurs that remain, the Albert Memorial in Kensington Gardens, Oxford’s Pitt Rivers Museum and The Time Machine by H.G. Wells. He is currently working on A World of Uncertain Seasons, a book on contemporary art and utopia to be published as part of the Ralahine Utopian Studies Series, as well as Agamben Unframed for I.B. Tauris. He has been a regular contributor to Art Monthly magazine, and is now blogging for the Huffington Post in the UK. His drawings can be found at email@example.com,
Caitlin Fisher, “Building small worlds: new stories for new screens”
4 pm Tuesday, April 26, 2011
2017 Dunton Tower
Reception to follow – All welcome!
Caitlin Fisher holds a Canada Research Chair in Digital Culture at York University, where she directs the Augmented Reality Lab in the Faculty of Fine Arts, an innovative interdisciplinary augmented reality lab with an international profile, drawing students from both Fine Arts and Computer Science and producing its own software and interface solutions as well as ground-breaking content. A cofounder of Yorkʼs Future Cinema Lab, Dr. Fisherʼs research focuses on constructing and theorizing spatial narrative environments.
A Reading by J. R. Carpenter
4 pm Tuesday, March 9th, 2010
2017 Dunton Tower
Reception to follow – All welcome!
“Carpenter writes with humour and directness, melding the emotional precision of her award-winning short fiction with the narrative ingenuity of her pioneering works in electronic literature.”
J. R. Carpenter (luckysoap.com) is a poet, fiction writer and pioneering web artist. Her electronic literature has been presented in the Musée des beaux-arts de Montréal, the Museum of Contemporary Canadian Art, the Rhizome ArtBase, the Web Biennial 2007 and the Electronic Literature Collection. Her short fiction has been broadcast on CBC Radio,translated into French, and anthologized in Le livre du chevet, In Other Words, Lust for Life and Short Stuff, and published in Geist, The New Quarterly, Matrix and Blood & Aphorisms. Her first novel, Words the Dog Knows (Conundrum Press, Montreal) won the Expozine Alternative Press Award for Best English Book 2008. The inaugural winner of the QWF Carte Blanche Quebec Prize and a two-time winner of the CBC Quebec Short Story Competition and a fellow of Yaddo, Ucross, The Banff Centre and The Vermont Studio Center, she serves as president of the board of directors of OBORO New Media Lab in Montreal.